Save the Earth Mods (
theearth) wrote in
savetheearth2013-05-06 09:36 pm
Entry tags:
- !plot,
- a song of ice and fire: petyr baelish,
- a song of ice and fire: robb stark,
- bbc's merlin: arthur pendragon,
- bbc's merlin: merlin,
- bleach: toushirou hitsugaya,
- buffy the vampire slayer: dawn summers,
- code geass: euphemia li britannia,
- code geass: lelouch vi britannia,
- d.gray-man: lenalee lee,
- eternal darkness: anthony,
- fatal frame: rei kurosawa,
- final fantasy xiii: lightning,
- golden sun: felix,
- gundam unicorn: banagher links,
- gundam unicorn: full frontal,
- gundam wing: lady une,
- hakuouki: hajime saitou,
- hakuouki: sanosuke harada,
- hakuouki: souji okita,
- hakuouki: toshizou hijikata,
- hatoful boyfriend: yuuya sakazaki,
- kamen rider blade: hajime aikawa,
- kamen rider ooo: eiji hino,
- katekyo hitman reborn!: kyouya hibari,
- kingdom hearts: riku,
- marvel cinematic universe: loki,
- marvel cinematic universe: steve rogers,
- marvel comics: kurt waggoner,
- middle earth: aragorn,
- original: alexander varista,
- parasol protectorate: randolph lyall,
- pokemon: haruka,
- pretear: sasame,
- pretear: takako,
- tales of symphonia: colette brunel,
- transformers animated: megatron,
- transformers cybertron: vector prime,
- transformers g1: starscream,
- tsubasa chronicle: fai d flourite,
- tsubasa chronicle: kurogane,
- warehouse 13: rebecca st. clair,
- yu-gi-oh!: bakura ryou
the "p" doesn't stand for pretentious, FYI. [art gallery, may 6th—??? ]
[ Welcome to Locke's very own Taste de Louvre, everyone! Predictably, the unveiling of the new set of statues at the magnificent Hugh P. Thadson Gallery of Fine Art has turned out to be a rather fanciful affair. The upper echelon of snobby society, in their snobby society attire, has come to mingle amongst one another—and is endeavoring to ignore you, fair citizen, as much as possible—and discuss this fantastic addition to our city's fair culture.
The first statue is a touchingly metaphorical piece, the prominent carving of a snake coiled around a human heart that looks so real you can almost hear it beating within your ears. This statue appears to be the most popular; the crowds drawn around its base simply can't stop going on and on and on about how wondrous it is, along with the rest of the works on display tonight.
The second statue also depicts a snake, but has its blush-brushed scales cut dramatically open to display its own wicked black heart. The Thunder Corporation and its latest line of tacky memorabilia is the primary subject of discourse here.
The last statue is strikingly different from the other two, and features a wolf howling at the open sky,* dying in apparent agony with a sword driven through its chest. You get a distinctly unsettling impression from it that the other, ordinary folk don't seem to notice—that perhaps your adventure to meddle in recent affairs is ill-advised. Inscribed below the pained wolf's paw is a link of sorts to a peculiar forum that, when accessed, bears only the topic "Let's Negotiate" with the same message enclosed within. Strange, but since no one else is talking about it, you wonder if you can't have just imagined the whole ordeal... and yet stranger things have happened, right? Perhaps it's worth looking into, in any event.
There's plenty to do with the statues about and the gift shop buzzing, with lots of familiar faces to run into. So what's your agenda for the evening? ]
(( General mingling post for the plot as related to art gallery affairs! There will be base threads for OPEN INTERACTIONS, open to all as implied, CLOSED INTERACTIONS, for planned out one-on-one interactions between player characters, and a general purpose EVERYTHING ELSE, for characters who wish to explore the gift shop, just mull about. Just as a general reminder:
1) Touching one of the snake statues will grant you one (1) Echo, for two (2) Echoes max. However, touching a second statue will definitely arouse suspicion, so be prepared for that. One safe Echo, two potentially risky ones up for grabs here! No Echoes from touching the wolf statue, though, so slither your way towards the snakey-snakeys for those.
2) If you'd rather not touch the statues themselves, hanging around them for awhile -- about an hour or so -- will grant one (1) Echo.
3) Accessing the webforum will not grant an Echo, but posting a reply to it will. It will be possible to get a second during conversation, but as for how it happens... it's a secret to everybody!
4) Little statuettes are available for purchase in the gift shop, but do not grant an Echo themselves in any way.
You may also handwave the mingling NPCs being snobby snobs at you, just for fun. Because why not.
As before, please wait for all base threads to go up before posting. OPEN FOR BUSINESS! In your character's subthreads, please put your character's name, the day, and optionally the time you are visiting in the title so things remain nice and neat. Remember, open to all interactions in the open section and one-on-one time in the closed section. Everything else goes in Everything Else. This post will remain stickied throughout the entirety of the plot duration, for easy finding.
The plot post for this week, detailing about the art gallery and more, can be found here.
*This awesome picture drawn by our very lovely Lucas-mun! Thanks, MC! ]
The first statue is a touchingly metaphorical piece, the prominent carving of a snake coiled around a human heart that looks so real you can almost hear it beating within your ears. This statue appears to be the most popular; the crowds drawn around its base simply can't stop going on and on and on about how wondrous it is, along with the rest of the works on display tonight.
The second statue also depicts a snake, but has its blush-brushed scales cut dramatically open to display its own wicked black heart. The Thunder Corporation and its latest line of tacky memorabilia is the primary subject of discourse here.
The last statue is strikingly different from the other two, and features a wolf howling at the open sky,* dying in apparent agony with a sword driven through its chest. You get a distinctly unsettling impression from it that the other, ordinary folk don't seem to notice—that perhaps your adventure to meddle in recent affairs is ill-advised. Inscribed below the pained wolf's paw is a link of sorts to a peculiar forum that, when accessed, bears only the topic "Let's Negotiate" with the same message enclosed within. Strange, but since no one else is talking about it, you wonder if you can't have just imagined the whole ordeal... and yet stranger things have happened, right? Perhaps it's worth looking into, in any event.
There's plenty to do with the statues about and the gift shop buzzing, with lots of familiar faces to run into. So what's your agenda for the evening? ]
(( General mingling post for the plot as related to art gallery affairs! There will be base threads for OPEN INTERACTIONS, open to all as implied, CLOSED INTERACTIONS, for planned out one-on-one interactions between player characters, and a general purpose EVERYTHING ELSE, for characters who wish to explore the gift shop, just mull about. Just as a general reminder:
1) Touching one of the snake statues will grant you one (1) Echo, for two (2) Echoes max. However, touching a second statue will definitely arouse suspicion, so be prepared for that. One safe Echo, two potentially risky ones up for grabs here! No Echoes from touching the wolf statue, though, so slither your way towards the snakey-snakeys for those.
2) If you'd rather not touch the statues themselves, hanging around them for awhile -- about an hour or so -- will grant one (1) Echo.
3) Accessing the webforum will not grant an Echo, but posting a reply to it will. It will be possible to get a second during conversation, but as for how it happens... it's a secret to everybody!
4) Little statuettes are available for purchase in the gift shop, but do not grant an Echo themselves in any way.
You may also handwave the mingling NPCs being snobby snobs at you, just for fun. Because why not.
The plot post for this week, detailing about the art gallery and more, can be found here.
*This awesome picture drawn by our very lovely Lucas-mun! Thanks, MC! ]

no subject
no subject
no subject
no subject
no subject
[And that, ladies and gents, is what we call foreshadowing with a dash of hypocrisy. She's had about three or four glasses at this point.]
no subject
[He's tipsy and planning to have more.]
no subject
[haha nope]
Just don't hesitate to call if the room starts spinning.
no subject
[He glances back at the statue, and is just about to walk back to the buffet table when he hears something--his heartbeat, growing louder and louder till it's all he can hear, along with...with a song.
And who are you, the proud lord said, that I must bow so low?
He stumbles, just a little, feeling dread and fear.]
no subject
I think you might have had enough now. Let's find you a place to sit.
no subject
In a coat of gold or a coat of red, a lion still has claws, and mine are long and sharp, my lord, as long and sharp as yours.]
no subject
There's such a thing as too much wine. Breathe deep. Does your head hurt? Is the room spinning?
[She's settled him down on a bench right next to the refreshment tables. Probably wasn't a good idea to seat themselves so close to temptation but it was the nearest place she could find.]
no subject
[The song finishes up soon enough, and his heartbeat fades away to its normal volume, but he still can't shake the feeling of dread.]
no subject
[Considering the fact that he'd gone out of his way to talk to her the last time she'd had one, she feels obligated to help him out. Damn, what can she do?]
If you don't want to talk about it, I understand. Is there anything you think might help though?
no subject
[Alcohol doesn't always help, he knows that, but the lyrics are stuck in his head, along with an undercurrent of dread.]
no subject
That's what she want to ask but she already knows the answer. Truth be told, she could use a bit more booze herself. What's a few more sips after the number of glasses she's had? He shouldn't be drinking alone.
Gesturing to a passing waiter, she requests two glasses of white wine. Considering their proximity to the refreshment table, it doesn't take long for the order to be filled. She takes hers and sighs, watching him reach for his.]
What shall we toast to?
no subject
[He raises his glass in a toast. There are other things that deserve a toast, but not dying is first on the list, after everything that's happened.]
no subject
I can drink to that.
[Clinking her glass against his, she does her best to pace herself and sip slow. The burn of alcohol on her tongue and throat helps to quell the storm inside her though.]
no subject
But this isn't a normal night, and he's looking to quiet his thoughts, to drown the dread and the memory that bubbles to the surface ("walk out of here," his mother had pleaded, but that had never happened), and so he drinks half of his glass.]
no subject
I guess it's time to go.
no subject
He holds out his hand, lets her pull him up to his feet, unsteady as he is right now on them. Shit, maybe he shouldn't have had that last glass, he's sure the last time he went by that pillar there was only one chair and not two. No, three. Wait.
He leans on her, just a little. And...hey.]
Your hair smells nice. [Smooth, Robb. Smooth.]
no subject
[It was a lemon-vanilla shampoo that came in a plastic bottle. Cheap stuff. Nothing special. She has to restrain herself from smiling at the compliment though. Now's not the time for that. Not when he's so achingly close that she can feel the heat of his breath against her skin.
Despite teetering on heels, she lifts his arm up and brings it over her shoulder. Of the two of them, she's probably a tiny bit more sober which isn't saying much. She can't exactly walk in a straight line but she gets them out the door and on the street. Swaying unsteadily, she does her best to hail a cab. If they don't get in one soon, she's afraid her knees might buckle. Considering how short her dress is and the fact that she's carrying half his weight, that would only end in disaster.]
no subject
[And he means it. Granted, words are hard when you're drunk, but he does try his best.
The close contact is...pleasant, actually. It's better than his original plans for the night, and it's worlds away from the song, the statue, the memories and everything else. Here and now, there's just the two of them, swaying unsteadily together on the street.]