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[plot] Invasion: Day 2
Who: EVERYONE + Returnees
What: Day 2 of the Invasion!
Where: EVERYWHERE
When: ICLy: The 30th! OOCly: May 5th to May 9th!
Warnings: Please warn in your subject line if anything that deserves a warning occurs; this includes R-rated things as well as things worthy of a content warning/trigger warning.
The Central info post

Description: The first spaceships get through... and strangely enough they land only inside echo boundaries, disappearing somewhere in the Mesosphere and reappearing about ten kilometres above ground. They always operate in exactly the same way: They bomb an area to clear it and then land their spaceship to release roughly a hundred soldiers (they look like humans).
Each group of soldiers is equipped with extremely technically advanced equipment and on top of that has one super power - one could also say that it are all groups of 100 clones of the same person. The super powers range from telekinesis to the control of an element to telepathy and so on, but each soldier only has one. They are stronger than grinches - basically, your character will have trouble with them no matter what their powers are. They are not stormtroopers, they are darth vaders, so to speak. That said, they can be taken down, it will just be hard. A numbered with special talents will find that the troops communicate and will send in an unit that is equipped to handle that specific talent (f.ex: Against a very fast giant, they'll call people who can catch and keep him in place with telekinesis). So no super power works eternally, and they'll have to retreat and do quick surprise attacks on groups that can't hurt them once they've been figured out by the Enemy's troops.
According to what so far has been submitted about numbered battle power, plans and such, the following picture can be painted:
At first, they will land in the areas where the resident Animal was killed or is out of commission: Locke City, Las Vegas and Christmas Island.
Locke City: Due to the fairly high number of numbered defenders, the city will remain in numbered/human hands. It will however suffer heavy destruction. Locke City will be heavily damaged by secure, being entirely defended by numbered and unnumbered humans.
Las Vegas: Due to the in comparison much lower number of numbered defenders, Las Vegas will fall. If numbered decide to turn the mountain and its insides into a fortress, that will hold and be able to shelter pretty much the whole population of Las Vegas and surroundings. The Enemy's troops will slowly start to spread from Las Vegas and conquer the surrounding areas. Las Vegas and Western North America (USA/Mexico) will be destroyed and fallen.
Christmas Island: Due to the low number of defenders, Enemy soldiers will quickly get a hold of the island... until Julien destroys the glass cage over the central Mushroom. As soon as that has happened, the mushroom will put spores into the air that take root in the enemy soldiers' brains and make them fight all further invaders, also following those who have started to cross the ocean to Indonesia and further. Christmas Island & South East Asia will thus be damaged but secure, being entirely defended by the Mushroom.
Once it is clear that Las Vegas is falling, which will be around noon GMT, the Enemy's troops will start to land in areas where the Animal was weakened: Lapland, Santarem, Neuschwanstein, London. In all these areas, the Animal itself will fight, but it will require numbered assistance. Local military and police will help out with fighting enemy soldiers inside and outside of the echo boundaries.
Santarem: The Swarm (literally a swarm of dragonflies) can hold the area, but a couple of troops manage to sneak past them and start to go on a rampage in South America. Local military and the American military that just invaded Brazil itself will cease their hostilities and turn on those new invaders instead. They can for the most part take care of the alien invaders, but there'll be some destruction. South America is damaged but fairly secure.
Lapland: A good number of santas has been killed at the beginning of the year and there are very few numbered there, so while the enemy can be kept at bay, troops still manage to sneak past them (and the horned giant Animal that will rise from the ice to defend the area). Mostly, they wander into Russia, but a few also head down into southern Finland and into Scandinavia. Again, the local militaries will take care of the enemy soldiers fairly well - they mostly aim to capture and not kill, though, so a number of aliens will be in prison around Norway, Sweden and Finland after this. Northern/Eastern Europe is damaged but fairly secure.
Neuschwanstein is in a fairly similar position, with a number of wolpertingers and doppelgängers having died for various reasons or being caught in other echo boundaries/the ghost zone (though all will attempt to return to the Neuschwanstein Area for this. Including those that are ghosts now) and few numbered fighting there. Due to the higher population and country density in the area, there will be more casualties but the surrounding militaries will also manage to contain the danger more quickly. South/Middle Europe is damaged but fairly secure.
London: Cousin Itt will completely take over the underground and parts of the ground - no enemy soldier will manage to leave the area. But that means that the hair can do less about the soldiers that land in the city itself, so they will for the most part be up to numbered to fight - they could of course just give up the whole city, but giving up a capital...? England will be secure, but London itself will be heavily damaged.
In the areas where the Animal remains unharmed, which are Tokyo and the Galapagos Islands, the Animals will be able to take care of the invaders alone, but everything that is there can be damaged in the process. So Tokyo and the Galapagos Islands are secure but damaged, yet the area around them is unharmed
A special area to defend is space. People can decide to assist Jörmungandr with battling the spaceships, but they have to watch out for the serpent so it doesn't trash them in its trashing. At least there are no civilians here?
What this day is for: This day is for fighting, evacuating, helping and organizing. This is the pure battle day, basically; non-combatans have plenty to do with trying to get civilians to safe places, providing medical aid, coordinating things, getting supplies from one echo boundary to the other, getting in trouble... what have you.
How this works:
- Day 2 will have alien encounters. Please NPC these aliens yourself but keep in mind the following: 1. The aliens are strong. They are Darth Vaders, not Stormtroopers, and will give your character trouble. 2. They land in groups of hundred, and like acting as a group to make winning easier on themselves. All aliens in a group have the same one superpower - this power can be pretty much anything, from telepathy through telekinesis to controlling elements, or whatever else you can come up with. 3. If you have any questions, please as them here!
- Space is now an available echo boundary. Just make sure to not fly too low, you don't want to be at 10% of your echoes mid-air, after all...
- There will be no toplevels on this post. Please start your own threads freely! Please format the subject line like this: "Location(s)/Network | ota/closed/etc". Please keep in mind that each character may change location twice per day (= a maximum of three different locations) and that the moon/space location is still off limits on the 1st Day.
- This post can be used for both network and action threads.
- Keep in mind that returnee characters must have checked in and must request their echoes if they get any.
- Please direct all questions to this thread on the General Invasion Guide
- For the returnee registration, please go here.
What: Day 2 of the Invasion!
Where: EVERYWHERE
When: ICLy: The 30th! OOCly: May 5th to May 9th!
Warnings: Please warn in your subject line if anything that deserves a warning occurs; this includes R-rated things as well as things worthy of a content warning/trigger warning.
The Central info post

Description: The first spaceships get through... and strangely enough they land only inside echo boundaries, disappearing somewhere in the Mesosphere and reappearing about ten kilometres above ground. They always operate in exactly the same way: They bomb an area to clear it and then land their spaceship to release roughly a hundred soldiers (they look like humans).
Each group of soldiers is equipped with extremely technically advanced equipment and on top of that has one super power - one could also say that it are all groups of 100 clones of the same person. The super powers range from telekinesis to the control of an element to telepathy and so on, but each soldier only has one. They are stronger than grinches - basically, your character will have trouble with them no matter what their powers are. They are not stormtroopers, they are darth vaders, so to speak. That said, they can be taken down, it will just be hard. A numbered with special talents will find that the troops communicate and will send in an unit that is equipped to handle that specific talent (f.ex: Against a very fast giant, they'll call people who can catch and keep him in place with telekinesis). So no super power works eternally, and they'll have to retreat and do quick surprise attacks on groups that can't hurt them once they've been figured out by the Enemy's troops.
According to what so far has been submitted about numbered battle power, plans and such, the following picture can be painted:
At first, they will land in the areas where the resident Animal was killed or is out of commission: Locke City, Las Vegas and Christmas Island.
Locke City: Due to the fairly high number of numbered defenders, the city will remain in numbered/human hands. It will however suffer heavy destruction. Locke City will be heavily damaged by secure, being entirely defended by numbered and unnumbered humans.
Las Vegas: Due to the in comparison much lower number of numbered defenders, Las Vegas will fall. If numbered decide to turn the mountain and its insides into a fortress, that will hold and be able to shelter pretty much the whole population of Las Vegas and surroundings. The Enemy's troops will slowly start to spread from Las Vegas and conquer the surrounding areas. Las Vegas and Western North America (USA/Mexico) will be destroyed and fallen.
Christmas Island: Due to the low number of defenders, Enemy soldiers will quickly get a hold of the island... until Julien destroys the glass cage over the central Mushroom. As soon as that has happened, the mushroom will put spores into the air that take root in the enemy soldiers' brains and make them fight all further invaders, also following those who have started to cross the ocean to Indonesia and further. Christmas Island & South East Asia will thus be damaged but secure, being entirely defended by the Mushroom.
Once it is clear that Las Vegas is falling, which will be around noon GMT, the Enemy's troops will start to land in areas where the Animal was weakened: Lapland, Santarem, Neuschwanstein, London. In all these areas, the Animal itself will fight, but it will require numbered assistance. Local military and police will help out with fighting enemy soldiers inside and outside of the echo boundaries.
Santarem: The Swarm (literally a swarm of dragonflies) can hold the area, but a couple of troops manage to sneak past them and start to go on a rampage in South America. Local military and the American military that just invaded Brazil itself will cease their hostilities and turn on those new invaders instead. They can for the most part take care of the alien invaders, but there'll be some destruction. South America is damaged but fairly secure.
Lapland: A good number of santas has been killed at the beginning of the year and there are very few numbered there, so while the enemy can be kept at bay, troops still manage to sneak past them (and the horned giant Animal that will rise from the ice to defend the area). Mostly, they wander into Russia, but a few also head down into southern Finland and into Scandinavia. Again, the local militaries will take care of the enemy soldiers fairly well - they mostly aim to capture and not kill, though, so a number of aliens will be in prison around Norway, Sweden and Finland after this. Northern/Eastern Europe is damaged but fairly secure.
Neuschwanstein is in a fairly similar position, with a number of wolpertingers and doppelgängers having died for various reasons or being caught in other echo boundaries/the ghost zone (though all will attempt to return to the Neuschwanstein Area for this. Including those that are ghosts now) and few numbered fighting there. Due to the higher population and country density in the area, there will be more casualties but the surrounding militaries will also manage to contain the danger more quickly. South/Middle Europe is damaged but fairly secure.
London: Cousin Itt will completely take over the underground and parts of the ground - no enemy soldier will manage to leave the area. But that means that the hair can do less about the soldiers that land in the city itself, so they will for the most part be up to numbered to fight - they could of course just give up the whole city, but giving up a capital...? England will be secure, but London itself will be heavily damaged.
In the areas where the Animal remains unharmed, which are Tokyo and the Galapagos Islands, the Animals will be able to take care of the invaders alone, but everything that is there can be damaged in the process. So Tokyo and the Galapagos Islands are secure but damaged, yet the area around them is unharmed
A special area to defend is space. People can decide to assist Jörmungandr with battling the spaceships, but they have to watch out for the serpent so it doesn't trash them in its trashing. At least there are no civilians here?
What this day is for: This day is for fighting, evacuating, helping and organizing. This is the pure battle day, basically; non-combatans have plenty to do with trying to get civilians to safe places, providing medical aid, coordinating things, getting supplies from one echo boundary to the other, getting in trouble... what have you.
How this works:
- Day 2 will have alien encounters. Please NPC these aliens yourself but keep in mind the following: 1. The aliens are strong. They are Darth Vaders, not Stormtroopers, and will give your character trouble. 2. They land in groups of hundred, and like acting as a group to make winning easier on themselves. All aliens in a group have the same one superpower - this power can be pretty much anything, from telepathy through telekinesis to controlling elements, or whatever else you can come up with. 3. If you have any questions, please as them here!
- Space is now an available echo boundary. Just make sure to not fly too low, you don't want to be at 10% of your echoes mid-air, after all...
- There will be no toplevels on this post. Please start your own threads freely! Please format the subject line like this: "Location(s)/Network | ota/closed/etc". Please keep in mind that each character may change location twice per day (= a maximum of three different locations) and that the moon/space location is still off limits on the 1st Day.
- This post can be used for both network and action threads.
- Keep in mind that returnee characters must have checked in and must request their echoes if they get any.
- Please direct all questions to this thread on the General Invasion Guide
- For the returnee registration, please go here.
no subject
He focuses and splits himself into two Dannies, who now each dish out equal ecto-blasting firepower to the skeletons.]
Maybe this'll get through to them!
[It doesn't, though. And Danny's not even that surprised when they brush his attack off. It didn't work before, why would it now?
The duplicate Danny is immediately taken care of by a couple of the aliens, causing him to disappear into nothing. So that was pointless.]
no subject
It looks like she's staying down this time.]
no subject
[Shocked enough out of her zone to call her juniors something not "kid", Kari runs to the edge of the building and looks down with her eyes widening. Another of those hollow rings runs through her. She turns up and grips her E-pitch, snarling.]
You think you can just get away with this? Just run around like you own everything? We're not letting you take the world! We have far more right to it than your entitled masters, no matter what they say to us!
[After she says this, her dress shimmers. If the others look up, they'll see the light turn into a ring that moves up her, adding another layer of frill to her dress fringe, boots, and gloves as the mun apologizes for the QUALITY of the anime being the best available reference link. Another cartridge appears in the air and she snaps it into the magically vacated slot in her e-Pitch.]
Is this a new song...?
no subject
[Danny rushes into the crater to try and fish Cure Sunny out and get her back up to her feet.] Sunny, are you okay?
[He looks out over the street, the feeling of despair growing in his stomach. He can only think of one more thing to do. He looks over at Kari, who looks like she might have something up her now-even-frillier sleeve.]
I think I have one last thing I can try--what about you?
no subject
Like hell I've got any other tricks up my sleeve... but that doesn't mean I'm just giving up! So what if these guys are a little tough? If they knock us down ten times, we'll just stand up eleven times!
[As she talks, the air around her starts heating up. Maybe she can cook up one last attack after all...]
no subject
[Kari twirls her microphone and gives her usual confident smirk, but her eyes are starting to widen at Sunny. It looks like she can do this, so... Without thinking, Kari clicks the shell button, and a slower song with bubbling background noise starts up.]
So let's clear the stage with a pichi pichi voice, shall we?
[The song is unfamiliar again, not like when she used the songs on the radio or on Russel's music player. For the monsters' part, it's beginning to slow them down, and they're growling and crying out as they stall.]
If you've got
A dream that you'd do anything for
Have you ever thought
That something more might follow it through?
For right now
Your dream's as big as this painted sky
'Til you take a bow
You'll fight to make it real
Forever and a day
As all the stars in the sky shine down on you
You will fight
Bring to light
What it means to love
Yes, I'm just one girl
My dream is not enough
So show me your true love
There's more to life than ambition, so
Until then, I will pray
And hope to find someday
The voice to say
This is a dream's sweet denouement
Cutie ☆ Hot Pitch! [She points and a cascade of stars hits, dropping or incapacitating a number of monsters for the other two to deal with.] Encore, anybody?
no subject
He takes a deep breath.]
Sure, I'll follow up with a song of my own!
[And he begins screaming, a godawful screech that doesn't make anyone's ears bleed, but that's possibly the nicest way someone could describe it. But a green spiral of energy emanates from his mouth and knocking down swaths of the aliens to the ground--for good this time.
This is the worst, most lethal encore ever. Sorry, Kari.
When he runs out of breath, he finally stops screaming and falls to his knees. He doesn't need to breathe, but he's panting heavily and sweating. That's about it, that's all he's got.]
no subject
Don't you get it? We're not going to let you have this plan it! Tomorrow, the sun's going to rise again, and we're all gonna be there to see it!
SUNNYYY FIIIIIIRE....
[Surrounded by towering flames, Sunny leaps into the sky...]
...BUUUUURNIIIIIIIIIIING!
[No volleyball fireball spike this time. Annie herself is the projectile, a living inferno slamming into the remaining aliens like a meteor impact.]
no subject
You know? That wasn't bad.
no subject
Well. At least we took out a whole bunch of 'em.
no subject
This is... just the beginning... right? There's more of them... all over the world...
no subject
no subject
No time, gotta fight off the others still.
[He tries to push himself up onto his elbows, but can't manage it and ends up falling back to the ground again.]
Or I could just lie here, yeah. Rest sounds pretty good right now. Just for a few minutes.