Mineva Lao Zabi (
searchforpeace) wrote in
savetheearth2013-07-29 10:59 am
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[open] so many quarters and tokens.
Who: Audrey Burne and anyone else who shows up.
What: First meeting of an organization/collective number group masquerading as an as-yet unnamed gaming club. This is mostly a meet and greet, get to know one another and bring up pertinent issues to look into/discuss in future meetings sort of thing.
Where: At one of Locke's largest Arcades, straight across the street from a pizzeria. Yes, pizza might be involved.
When: Backdated to July 21st (Sunday), from 5pm to midnight.
Warnings: None so far.
[OOC: The top thread here will be for speeches/questions/general meeting matters. These proceedings will all be streamed on the network for those interested who couldn't/didn't wish to attend.
The rest of the log is for mingling. Feel free to make your own threads and get into whatever hijinks you wish.
And forgive the backdating please.]
At one point in time, arcades were a dime a dozen. For the most part it's been a dying trend, though this particular one in Locke is standing against the test of time. It's likely due to it's size - it's easily one of the biggest arcades around - and the inclusion of party rooms in the back. The pizzeria nearby has quite the happy partnership with the arcade thanks to those.
For most of the night the arcade is a loud, bustling place. Enjoy dodging children here and there, maybe having this machine or that eat your very last quarter. Some of them take quarters and some tokens so enjoy carrying pocketfuls of both.
Around 7:30 once most everyone has had a chance to arrive, Audrey will try to herd people into the party rooms in back for the actual 'game club' meeting itself. During this time, anyone is welcome to bring up issues, questions, concerns and the like they may wish to see addressed or would like help with.
What: First meeting of an organization/collective number group masquerading as an as-yet unnamed gaming club. This is mostly a meet and greet, get to know one another and bring up pertinent issues to look into/discuss in future meetings sort of thing.
Where: At one of Locke's largest Arcades, straight across the street from a pizzeria. Yes, pizza might be involved.
When: Backdated to July 21st (Sunday), from 5pm to midnight.
Warnings: None so far.
[OOC: The top thread here will be for speeches/questions/general meeting matters. These proceedings will all be streamed on the network for those interested who couldn't/didn't wish to attend.
The rest of the log is for mingling. Feel free to make your own threads and get into whatever hijinks you wish.
And forgive the backdating please.]
At one point in time, arcades were a dime a dozen. For the most part it's been a dying trend, though this particular one in Locke is standing against the test of time. It's likely due to it's size - it's easily one of the biggest arcades around - and the inclusion of party rooms in the back. The pizzeria nearby has quite the happy partnership with the arcade thanks to those.
For most of the night the arcade is a loud, bustling place. Enjoy dodging children here and there, maybe having this machine or that eat your very last quarter. Some of them take quarters and some tokens so enjoy carrying pocketfuls of both.
Around 7:30 once most everyone has had a chance to arrive, Audrey will try to herd people into the party rooms in back for the actual 'game club' meeting itself. During this time, anyone is welcome to bring up issues, questions, concerns and the like they may wish to see addressed or would like help with.
THE MEETING
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He almost had blown it off, not wanting to deal with much of anything at the moment, but in the end, had decided to go anyway. He keeps checking his phone, though for what is anyone's guess. He's not letting anyone get close enough to see it.
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"This is the one place where I wouldn't have expected you to be a wallflower."
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"Bakura! Not happy?"
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Audrey's mostly making the rounds of the place, introducing herself to this person and that. It's the first time she's been able to see many of them in a casual setting after all.
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It didn't take long before she realized that nothing incredibly dangerous or dramatic was going to happen and she now had a bunch of time to kill before the actual meeting began. Bored and with little else to do, Vanessa wandered over to one of the game machines and stared at it curiously. Road Puncher II? She'd never really played video games before except here and there when one of the homes she'd lived in had had a video game machine but it looked simple enough. Just beat the other guy up, right? She shrugged and stepped forward, dropping a quarter into the machine.
That was an hour ago.
Now Vanessa can be found hogging the fuck out of the Road Puncher II machine, with a stack of quarters next to her and a glare of laser-like focus on her face as she attempts to button-mash her way to victory. And by victory we mean past the first five guys.
There was a time when this arcade box simply housed a game. That time is passed. There are no games. There is only life and death now.
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Ever so helpful, Shou was leaning a little against the side of the game, looking on in amusement at her button-mashing technique. After the third time of her not getting past the fifth guy, he decided to impart with a tiny bit of knowledge.
"That's a combo of the L button with the stick at the same time."
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She was already reaching for her next quarter when Shou spoke up and she jumped, scattering her pile across the control board. She had gotten so wrapped up in the game she hadn't even realized she apparently had an audience.
"Um. Right, I'll--" crap, the Continue thing was counting down. She quickly went about putting in her next quarter, also thankful for the excuse to not have to make eye contact after that reaction. "I'll try that."
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"The game likes to catch you up with some of the purple-colored AIs. They usually need combo hits - that is, use the buttons and stick at the same time."
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At his feet, Haro waits patiently, tipping this way and that to get a look at those nearby. Occasionally, over the medley of arcade games, he'll belt out an enthusiastic Hello! to anyone within earshot.
Hey, with more extravagant looking prizes to be had at the ticket counter, Banagher didn't have the heart to leave him at home this time.
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She stopped behind Banagher to wait her turn, silently fuming and vowing all sorts of terrible revenge when she got back.
"Hello!"
What?
Her head snapped from side to side looking for whoever had greeted her before she looked down, blinking at the little robot... ball... thing flapping its ears at her.
... What.
"Hi?" She attempted lamely, still staring at it.
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"Huh?" he glances over his shoulder, wolfing down the rest of the breadstick as the machine finally spits out the last of his quarters with thick metallic plunks in the change well. Haro blinks twice, hydraulics whirring: "Waiting! Waiting!"
"Sorry about him, if he's bothering you," Banagher opts for instead of a second greeting. With a lopsided smile, he shuffles Haro to the side so he can grab his change and get out of the way. "He doesn't get out very much."
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Or was he here for the meeting too?
"No, it's fine." She glanced down at Haro again, blinking. "Um, what is it?"
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... What in the world is it?
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"Have you really never seen him before?" Banagher asks, picking up on the wonder in her gaze as she looks at him.
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Seriously, what is that?
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"Hey! Kairi, right?"
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